🚘 RL-Based Traffic Flow Optimization (Q-Learning + Graph Simulations) [GitHub]

  • Designed and implemented a reinforcement learning agent using Q-learning to optimize traffic signal timing in a simulated urban grid network.
  • Modeled road networks as dynamic graphs, training the agent to minimize average wait times and congestion through real-time decision loops.
  • Delivered a full project paper (included in repo) demonstrating convergence and performance gains over baseline fixed-timing systems.

🪐 Exoplanet Parameter Estimation (Doppler Spectroscopy + Local Search) [GitHub]

  • Built a custom optimizer combining Doppler spectroscopy data analysis with local search heuristics to estimate exoplanet orbital parameters (mass, period, eccentricity) from radial velocity datasets.
  • Leveraged NumPy/SciPy for signal processing and custom Python simulations to handle noisy astronomical observations.
  • Achieved high-accuracy fits on synthetic and real datasets, showcasing physics-first modeling under uncertainty.

🎧 In-Game Spotify Integration Feature (React + Spotify API in MMO) [GitHub]

  • Developed a React-based Spotify player and playlist manager embedded directly into an existing MMO client.
  • Integrated Spotify Web API for real-time authentication, track playback control, and dynamic playlist syncing with in-game events.
  • Handled edge cases like session persistence, cross-device control, and UI that feels native to the game environment (Vite/React frontend, custom hooks).

👾 Retro-Style Video Game Graphics Emulator (Java) [GitHub]

  • Developed a Java-based proof-of-concept emulator for retro-style video game graphics, enforcing limited color palettes and resolution constraints to recreate the aesthetic of classic 8-bit/16-bit games.
  • Explored pixel-level rendering techniques and custom graphics pipelines from first principles.
  • Built as a pure creative sandbox to experiment with visual constraints and performance on legacy-style hardware emulation.

More on GitHub: github.com/mauted